Dos and Don’ts of VR Campaigns from Karl Woolley

Dos and Don’ts of VR Campaigns from Karl Woolley</p> &#8212;

VR has the potential to be a content game changer, but advertisers and brands need to use the technology effectively. 

Introducing the World’s First VR Studio

Introducing the World’s First VR Studio</p> &#8212;

We are opening the world’s first VR and Immersive Content Studio. 

 

Mike Woods Makes the 2013 Creativity 50

Mike Woods Makes the 2013 Creativity 50</p> &#8212;

Take a look at this year’s ‘Creativity 50‘, the list of the “most influential and creative thinkers and doers”, Mike Woods, our Head of Digital.

Real-Time CG: A Game-Changing Fusion

Real-Time CG: A Game-Changing Fusion</p> &#8212;

Our Executive Producer Simon Whalley has written articles for the Guardian and Marketing Magazine looking at the potential of real-time CG.
 

The Entertainment Game-Changer Is Around the Corner

The Entertainment Game-Changer Is Around the Corner</p> &#8212;

Mike Woods, digital creative director at Framestore talks about the power of interactive media and what ‘gamification’ can do.