Over the course of six months, we designed a group virtual reality vehicle experience. We started by creating 200 square miles of Mars’ surface using Unreal 4. We then mapped the Mars surface to the real streets of D.C, and showcased geological features, the Curiosity rover, a realistic base camp and a massive Martian dust storm.And then we bought a school bus.We completely gutted the bus to install our custom-built switchable electric glass screens that transitioned from transparent to opaque, and paired them with 4K transparent LCD displays.
We then re-outfitted the bus to make it look and feel like any other school bus.By integrating our virtual Mars surface, custom screen technology, GPS, 3-axis accelerometer, magnetometer, and laser surface velocimeter, the bus became our virtual reality “headset”. When the bus moved, the surface moved; and when the bus turned, we turned on Mars too.